Quake II Updates
I'v been itching to play Quake II again which was my favorite out of the Quake series. Quake 1 had a better deathmatch, but I liked the more futuristic feel to Q2.
I have Q2 for steam and wanted to get it running with a modern engine mod and support for wide screen. I came across the "Ultimate Quake 2 Patch" which uses kmQuake2 as an engine.
Check it out at the steam forums here: http://forums.steampowered.com/forums/showthread.php?t=1756937
Widescreen Fix:
Open the folder "baseq2" and edit the file "kmq2config.cfg."
I have Q2 for steam and wanted to get it running with a modern engine mod and support for wide screen. I came across the "Ultimate Quake 2 Patch" which uses kmQuake2 as an engine.
Check it out at the steam forums here: http://forums.steampowered.com/forums/showthread.php?t=1756937
Widescreen Fix:
Find these lines to set your custom resolution:
set r_customheight "xxxx"
set r_customwidth "xxxx"
set r_customheight "xxxx"
set r_customwidth "xxxx"
Next find:
set r_mode "x"
Set it to "-1" to enable your custom resolution.
set r_mode "x"
Set it to "-1" to enable your custom resolution.
Finally find this line:
set cl_widescreen_fov "x"
Set it to "0" to disable the FOV auto-adjust.
Edit -- High Res Quake 2 Textures
I came across this site which has really nice 24bit textures for Quake 2: http://www-personal.umich.edu/~jimw/q2/
Download the texture pack: http://www-personal.umich.edu/~jimw/q2/Quake2_tga_textures/q2_textures.zip
Rename it q2_textures.pk3 and place it in your Quake2\baseq2 folder if you are using the KMQuake engine as I linked above. Thats it!
set cl_widescreen_fov "x"
Set it to "0" to disable the FOV auto-adjust.
Edit -- High Res Quake 2 Textures
I came across this site which has really nice 24bit textures for Quake 2: http://www-personal.umich.edu/~jimw/q2/
Download the texture pack: http://www-personal.umich.edu/~jimw/q2/Quake2_tga_textures/q2_textures.zip
Rename it q2_textures.pk3 and place it in your Quake2\baseq2 folder if you are using the KMQuake engine as I linked above. Thats it!
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